A downloadable game for Windows

Demo available on Steam at:

https://store.steampowered.com/app/2115730/MonsterStone_Prelude/

Consider adding the full game to your Steam wishlist.

Game Summary

Monsterstone: Prelude is a 3rd person adventure game, where you explore levels from a top-down perspective, collect resources and invest them. Upgrade your tools to become more efficient, and complete quests to unlock useful buildings and other rewards. Traverse beautifully handcrafted levels to acquire the means of progressing from one to the next, and save completed levels as a bookmark you can return to later.


360 exploration

Freely explore everywhere through a 3rd person, birdseye view. Locate quests, hidden goodies, and level-specific resources across anything from flat, to vertical levels.

Exploit to progress

Harvest a myriad of different resources that come in different types, rarities and tiers and build up your stockpile for later.

Upgrade your tools

Upgrade the tools at your disposal, in order to exploit levels more efficiently, and improve what you unlock as you play.

Take out the baddies

The various monsters that inhabit the world can be taken out in order to get resources, but also to build up your streak counter. Sometimes, resources alone won't be enough to progress.

Build up your multiplier

For every level that you conquer, the next will have more resources available, but also require more for quests to be completed. Not only are temporary rewards affected, but so are permanent ones, such as resource processing and generating buildings. Alternatively, you can abandon a level, which will reduce your multiplier instead

Saved levels are temporary, revisits are eternal

Found a useful level that you might need for later? Save it into one of your 5 save slots, which will remove it from the level rotation, and lock it in place. Cast it back into the void later, in order to replace it with another level that is more useful at the time. Sometimes, you might need something that cannot be found in the current level, requiring a larger excess stockpile or a saved level where it can be acquired.

A ton of resources

Manage your stockpile of resources that come in different types, rarities and tiers.

About the project

Inspiration For The Concept

The idea came from how games in the idle game genre tend to be the types of games that you "play to not play", yet they still have a captivating ability to make us engage with them. Consider MonsterStone: Prelude as an attempt at evolving the genre, by borrowing RPG and strategy game elements to make a more engaging experience. If done right, the result should be an incremental game-like experience, where you feel like you get to play the game, without the need to let it sit idle and wait in order to progress.

Current Features

  • Exploration
  • Resource harvesting
  • Quests
  • Story elements
  • Ability to bookmark  5 levels for revisits
  • Secrets
  • Tool upgrades
  • Production buildings
  • Processing buildings
  • Various level themes
  • Beatable levels
  • Save/load progress
  • Infinite progression
  • Many resource types
  • Auto harvesters
  • Tier 1 resources, upgrades and enemies
  • Sounds & music
  • Keybinds and graphic settings menu
  • Built-in autoclicker accesability feature

Desirable Future Additions

There are a lot of features that would be great additions to the game, but consider some elements on this list as a suggested direction, rather than a finalized list of guaranteed features.

  • Custom character artwork
  • Puzzles
  • Boss fights
  • Improved UI interactions
  • Game modes (e.g. infinite and story mode)
  • More levels
  • Tier 2->5 resources, upgrades and enemies

Controls 

  • W,A,S,D - move camera
  • Q,E - rotate camera
  • Left Mouse Button - interact with everything
  • Scroll wheel - zoom in and out

System Requirements

Minimum

Tested on a Lenovo G580 in most demanding circumstances
Mostly runs at ~25 FPS, but down to ~15 FPS in the most extreme cases, with a resolution of 1366X768 and low graphic settings.

  • 4 GB RAM
  • Intel HD 4000
  • 2 GB available space
Recommended
  • 6 GB RAM
  • NVIDIA GeForce GTX 1070
  • 2GB available space

Disclaimer

The game is still in early development, so expect bugs, missing features and so forth.

StatusPrototype
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorBendedRules
GenreAdventure
Tags3D, Crafting, Exploration, Fantasy, Incremental, Management, Singleplayer, Third Person
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
LinksSteam

Download

This game is currently unavailable

Development log